Chapter 1

I Immersive introduction / tutorial

            1.
What is a programming language? 
What is SuperCollider?

            2.
Hello world

                        A.
Starting the Program, running it, etc

            3.
Function – computes Hz from ratio

                        A.
Variables

                        B.
Arguments

                        C.
Math

                                    a.
order of operations

            3.
making sound with above function

                        A.
Client / Server

                        B.
SynthDef

                                    a.
classes and objects

                                    b.
messages / methods

                                    c.
receiver notation

                                    d.
Constructors

                                    e.
OSC

                                    f.
UGens

                        B.
Synth

            4.
making a Routine based on above

                        A.
Envelopes

 

Much like the first chapter of K&R, this won’t dwell on anything, but will go through things quickly. Subsequent chapters will address things in detail and will contain some repetition.
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Published by

Charles Céleste Hutchins

Supercolliding since 2003

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