software to explore perception and performance of polyrhythms
inspired by afro-cuban music
ritmos can play in polyrythmic modes and can listen to a live input. It deals with a difference between a player and a clave.
this was first implemented in HMSL!! As a piece called Talking Drum.
Branches is in sc2 and is in the same series of pieces.
so now there’s a new version in sc3.
RitmosPlay defines a voice stream heirachy and scheduling
RitmosXfrm F interaction algorythms
he uses a genetic algorithm to balance between the specified clave and the input.
he’s got presets and sequences that deal w current settings.
he’s going into a lot of detail about how this works. It’s complex.
this has an impressive gui. And indeed an impressive functionality. And sounds great.
graphics library… I wish i’d caught the name of…